Map making
Codename Eagle ships with the tools to build your own levels, and the community has been making custom maps for years. This page is a starting point for anyone who wants to design their own battlefields, from a simple deathmatch arena to a sprawling capture-the-flag campaign.
This section is a work in progress and is being expanded over time. Expect more detailed, step-by-step guidance to land here soon.
Getting started
Before diving into the editor, it helps to understand how a level is put together and what a finished map needs to be playable. We will cover the basics of planning a layout and the files involved here.
The level editor
Codename Eagle includes an in-game editor that you can reach by launching the game with the +edit flag. See the command-line options for how to pass launch flags, then load a level to start editing it in place.
Tools and resources
Alongside the built-in editor, a handful of community tools and reference material make map making easier. Links and recommendations will be collected here.